Research
Ongoing explorations
Alebrije
A cross-vendor Vulkan/Slang GPU path tracer, and the demo renderer for HiPR. Megakernel compute-shader design on Vulkan inline ray queries (hardware BVH), bindless textures, and OpenPBR materials; next-event estimation with power-heuristic MIS, alias-method light sampling, and Russian roulette. Tiled HiPR scheduling is in progress.
Source release pending HiPR publication.
Publications
- HiPR: Hierarchical Progressive Rendering for Immediate Feedback SIGGRAPH Real-Time Live! '26 · First author · Jul. 2026
- Megakernel vs. Wavefront GPU Path Tracing arXiv preprint · First author · May 2026
- Immersive Virtual Reality Environments for Embodied Learning of Engineering Students arXiv preprint · First author · Mar. 2025